spesalfred

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spesalfred

Age/Gender: 20, Male
Location: Florida
Job: Flash Designer

Check out my flash games and more at www.abesgames.com

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Newgrounds Stats

Sign-Up Date:
10/19/03

Level: 15
Aura: Neutral

Rank: Police Sergeant
Blams: 563
Saves: 513
Rank #: 6,960

Whistle Status: Normal

Exp. Points: 2,240 / 2,500
Exp. Rank #: 13,353
Voting Pow.: 5.67 votes

BBS Posts: 11 (0 per day)
Flash Reviews: 86
Music Reviews: 0
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Latest Flash Reviews

86 Reviews | 23 w/ Responses

Score: 2
Attack of the Alien Kids

"A decent start, but you need some work."

date: May 20, 2009

There are plenty of problems with this game, some that can be addressed fairly easily. First off, use space bar for firing rather than ctrl, its more comfortable. Secondly, use either attachMovie(linkage,newname,level) or duplicateMovie(linkage,newname,level) to create new instances of the bullets, and use variable counters to ensure they have different names and are on different layers. That way you can shoot more than one bullet at a time. If you don't know what I'm talking about, search for basic tutorials on them or look at the flash help page. Third, come up with a better concept than side scrolling enemiess that your space ship shoots. I'm sure this was one of your first submissions and you followed a basic shooter tutorial (I started with the same one) but try and put more effort into your submissions. Lastly, don't give up, as each successive game becomes easier to make as you get more familiar with actionscript. Good luck and hopefully I've been helpful.

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Score: 8
Tower Defence Generals

"Not a bad game."

date: April 26, 2009

Your animations were fluid, your gameplay was solid, and your sounds were good too, but your game fell short on originality. While there were components that deviated from the norm, such as leader powers, the concept has been tirelessly done over and over again. You have talent and could make gold, but this isn't it. A good, solid game never the less.

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Score: 10
Tri-achnid

"This has to be the greatest game ever."

submission: Tri-achnid
date: November 5, 2006

The art, the music, the physics, the controls, the concept, all perfect. I have never seen a game that was this well made before.

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